Practical ray tracing in C / Craig A. Lindley.Material type: TextLanguage: English Series: Wiley professional computingPublication details: New York : Wiley, c1992. Description: xxii, 506 p. : ill. (some col.) ; 24 cm. +ISBN: 0471573019 (acidfree paper : book/disk set) :; 9780471573012Subject(s): Computer graphics | C (Computer program language)DDC classification: 006.6 LOC classification: T385 | .L5585 1992Online resources: Publisher description | Table of Contents | WorldCat details
|Item type||Current library||Collection||Call number||Copy number||Status||Date due||Barcode||Item holds|
|Text||EWU Library Reserve Section||Non-fiction||006.6 LIP 1992 (Browse shelf(Opens below))||C-1||Not For Loan||1784|
|Text||EWU Library Circulation Section||Non-fiction||006.6 LIP 1992 (Browse shelf(Opens below))||C-2||Available||1785|
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|006.6 GRD 1994 Digital imaging for visual artists /||006.6 HEC 1997 Computer graphics, C version /||006.6 INT 1994 Introduction to computer graphics /||006.6 LIP 1992 Practical ray tracing in C /||006.6 MAI 1988 An introduction to solid modeling /||006.6 OPE 2004 OpenGL programming guide :||006.6 OPE 2004 OpenGL programming guide :|
System requirements for computer disks: IBM-compatible PC with 286 or higher processor, numeric coprocessor recommended; DOS; Borland C/C++ 2.0 or Turbo C 2.0 or later necessary to modify code; ASCII editor such as Borland's Sidekick; VGA or SuperVGA graphics adapter and color monitor (SuperVGA card needs 1 MB RAM to display 1024 by 768 images in 256 colors); VESA-compatible graphics card and v256.exe or other GIF viewing program required to display GIF image files.
Includes bibliographical references (p. 477-478) and index.
The science of ray tracing --
Background information --
Introduction to ray-tracing theory --
Color quantization and display of image data --
Graphics file formats and functions --
The art of ray tracing and gallery of images --
Basic ray-tracing techniques --
Image model discussions.
The companion disks contain all of the source code developed in the book along with some images from the "Gallery of Images." Instructions for porting the DKBTrace ray-tracer code to different computer environments such as the Amiga, MAC, VAX etc. are included as files on the disks, but are not discussed in the text