Thinking in Java / Bruce Eckel.
By: Eckel, Bruce
Material type: 

Item type | Current location | Collection | Call number | Copy number | Status | Date due | Barcode | Item holds |
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EWU Library E-book | Non-fiction | 005.133 Java ECT 2000 (Browse shelf) | Not for loan | ||||
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EWU Library Audio Visual | Non-fiction | 005.133 Java ECT 2000 (Browse shelf) | C-1 | Available | CD-1468 | ||
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EWU Library Reserve Section | Non-fiction | 005.133 Java ECT 2000 (Browse shelf) | C-1 | Not For Loan | 12380 | ||
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EWU Library Audio Visual | Non-fiction | 005.133 Java ECT 2000 (Browse shelf) | C-2 | Available | CD-1469 | ||
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EWU Library Reserve Section | Reference | 005.133 ECT 2000 (Browse shelf) | C-2 | Not For Loan | 12381 | ||
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EWU Library Audio Visual | Non-fiction | 005.133 Java ECT 2000 (Browse shelf) | C-3 | Available | CD-1470 | ||
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EWU Library Circulation Section | Non-fiction | 005.133 ECT 2000 (Browse shelf) | C-3 | Available | 12382 | ||
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EWU Library Audio Visual | Non-fiction | 005.133 Java ECT 2000 (Browse shelf) | C-4 | Available | CD-1471 | ||
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EWU Library Circulation Section | Non-fiction | 005.133 ECT 2000 (Browse shelf) | C-4 | Available | 12383 | ||
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EWU Library Audio Visual | Non-fiction | 005.133 Java ECT 2000 (Browse shelf) | C-5 | Available | CD-1472 | ||
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EWU Library Circulation Section | Non-fiction | 005.133 ECT 2000 (Browse shelf) | C-5 | Available | 12384 | ||
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EWU Library Circulation Section | Non-fiction | 005.133 Java ECT 2000 (Browse shelf) | C-6 | Available | 26323 |
Includes bibliographical references and index.
Table of contents 1. Introduction to Objects --
2. Everything is an Object --
3. Controlling Program Flow --
4. Initialization & Cleanup --
5. Hiding the Implementation --
6. Reusing Classes --
7. Polymorphism --
8. Interfaces & Inner Classes --
9. Holding Your Objects --
10. Error Handling with Exceptions --
11. The Java System --
12. Run-time Type Identification --
13. Creating Windows & Applets --
14. Multiple Threads --
15. Distributed Computing --
A. Passing & Returning Objects --
B. The Java Native Interface (JNI) --
C. Java Programming Guidelines.
Summary:
An overview of the programming language's fundamentals covers syntax, initialization, implementation, classes, error handling, objects, applets, multiple threads, projects, and network programming.
Computer Science & Engineering
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