Schaum's outline of theory and problems of computer graphics / Zhigang Xiang, Roy A. Plastock.
By: Xiang, Zhigang
Contributor(s): Plastock, Roy A
| Plastock, Roy A. Schaum's outline of theory and problems of computer graphics
Material type: 


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EWU Library E-book | Non-fiction | 006.6 XIS 2000 (Browse shelf) | Not for loan | ||||
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EWU Library Reserve Section | Non-fiction | 006.6 XIS 2000 (Browse shelf) | C-1 | Not For Loan | 12548 | ||
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EWU Library Reserve Section | Non-fiction | 006.6 XIS 2000 (Browse shelf) | C-2 | Not For Loan | 12549 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 XIS 2000 (Browse shelf) | C-3 | Available | 12550 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 XIS 2000 (Browse shelf) | C-4 | Available | 12551 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 XIS 2000 (Browse shelf) | C-5 | Available | 12552 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 XIS 2000 (Browse shelf) | C-6 | Available | 12553 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 XIS 2000 (Browse shelf) | C-7 | Available | 12554 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 XIS 2000 (Browse shelf) | C-8 | Available | 12555 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 XIS 2000 (Browse shelf) | C-9 | Available | 12556 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 XIS 2000 (Browse shelf) | C-10 | Available | 12557 |
Plastock's name appears first on the earlier edition.
Includes index
Introduction --
Image representation --
Scan conversion --
Two-dimensional transformations --
Two-dimensional viewing and clipping --
Three-dimensional transformations --
Mathematics of projection --
Three-dimensional viewing and clipping --
Geometric representation --
Hidden surfaces --
Color and shading models --
Ray tracing --
appendix 1: Mathematics for two-dimensional computer graphics --
Appendix 2: Mathematics for three-dimensional computer graphics.
Giving coverage of Computer Graphics, from the traditional 2D to the 3D advances, this work includes simplified explanations of the algorithmic aspects of image synthesis; hundreds of solved problems in computer graphics, including step-by-step annotations; and examples and worked problems that help you master computer graphics.
Computer Science & Engineering
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