Advanced graphics programming in C and C++ / Roger T. Stevens and Christopher D. Watkins.
By: Stevens, Roger T
Contributor(s): Watkins, Christopher
Material type: 



Item type | Current location | Collection | Call number | Copy number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|---|---|
![]() |
EWU Library Reserve Section | Non-fiction | 006.6633 STA 1993 (Browse shelf) | C-1 | Not For Loan | 2507 | ||
![]() |
EWU Library Reserve Section | Non-fiction | 006.6633 STA 1993 (Browse shelf) | C-2 | Not For Loan | 2508 | ||
![]() |
EWU Library Circulation Section | Non-fiction | 006.6633 STA 1993 (Browse shelf) | C-3 | Available | 8308 | ||
![]() |
EWU Library Circulation Section | Non-fiction | 006.6633 STA 1993 (Browse shelf) | C-4 | Available | 8309 | ||
![]() |
EWU Library Circulation Section | Non-fiction | 006.6633 STA 1993 (Browse shelf) | C-5 | Available | 8310 |
Companion to "Graphics Programming in C", this comprehensive text is intended for C and C++ programmers who want to create graphic designs on their IBM PC or compatible. Through in-depth discussions and sample programs, readers are shown how to create advanced 3-D shapes, wireframe graphics and solid images. The book also covers object oriented programming techniques and presents practical tips and pointers for designing graphics applications with objects. All source code is available on disk in MS/PS-DOS format.
Includes bibliographical references (p. 529-530) and index.
Computer Science & Engineering
There are no comments for this item.