Create your own virtual reality system / Joseph R. Levy, Harley Bjelland.
By: Levy, Joseph.
Contributor(s): Bjelland, Harley.Material type: TextPublisher: New York : Windcrest/McGraw-Hill, c1995Description: xxx, 284 p. : ill. ; 25 cm. +.ISBN: 0070376514; 0070376522 (pbk.).Subject(s): Human-computer interaction | Virtual realityDDC classification: 003 Online resources: WorldCat details
|Item type||Current location||Collection||Call number||Copy number||Status||Date due||Barcode||Item holds|
|Text||EWU Library Reserve Section||Non-fiction||003 LEC 1994 (Browse shelf)||C-1||Not For Loan||6939|
|Text||EWU Library Reserve Section||Non-fiction||003 LEC 1994 (Browse shelf)||C-2||Not For Loan||6940|
Browsing EWU Library Shelves , Shelving location: Reserve Section Close shelf browser
|003 GOC 1994 Contemporary systems analysis /||003 GOC 1994 Contemporary systems analysis /||003 GRV 1994 The virtual reality construction kit /||003 LEC 1994 Create your own virtual reality system /||003 LEC 1994 Create your own virtual reality system /||004. 35 ZAP 1992 Parallel processing in information systems :||004 CAC 2004 Computers :|
Applications (history and background). Interactive Gaming (what's available, how much it costs). Real-Time Image Generators (how they work, which are the best programs, how to use them). Other Graphics Products (how much they costs, what you need to know to use them) Hardware (gloves, helmets' and much;more, where to get them, how to put them all together). Desktop Systems (limits and benefits, uses). Resources (what to read, where to turn for more information, groups to join, training). Table of contents
Focusing on affordable virtual-reality products designed for the desktop, this book explains how to assemble a complete virtual-reality system at home. The accompanying disk includes graphics programs from NASA, sample 3-D architecture and other VR demos.
Computer Science & Engineering