Computer graphics : principles and practice / James D. Foley ... [et al.].
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EWU Library Reserve Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-1 | Not For Loan | 15818 | ||
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EWU Library Reserve Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-2 | Not For Loan | 15819 | ||
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EWU Library Reserve Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-3 | Not For Loan | 15820 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-4 | Available | 15821 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-5 | Available | 15822 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-6 | Available | 16888 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-7 | Available | 16889 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-8 | Available | 16890 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-9 | Available | 16891 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-10 | Available | 16892 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-11 | Available | 16893 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-12 | Available | 16894 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-13 | Available | 16895 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-14 | Available | 16896 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-15 | Available | 16897 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-16 | Available | 18240 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-17 | Available | 18241 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-18 | Available | 18242 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-19 | Available | 18243 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-20 | Available | 18244 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-21 | Available | 18245 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-22 | Available | 18246 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-23 | Available | 18247 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-24 | Available | 18248 | ||
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EWU Library Circulation Section | Non-fiction | 006.6 COM 1996 (Browse shelf(Opens below)) | C-25 | Available | 18249 |
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006.6 COM 1996 Computer graphics : | 006.6 COM 1996 Computer graphics : | 006.6 COM 1996 Computer graphics : | 006.6 COM 1996 Computer graphics : | 006.6 HEC 1997 Computer graphics, C version / | 006.6 HEC 1997 Computer graphics, C version / | 006.6 LIP 1992 Practical ray tracing in C / |
Includes bibliographical references (p. 1113-1151) and index.
Introduction --
Programming in the Simple Raster Graphics Package (SRGP) --
Basic raster graphics algorithms for drawing 2D primitives --
Graphics hardware --
Geometrical transformations --
Viewing in 3D --
Object hierarchy and Simple PHIGS (SPHIGS) --
Input devices, interaction techniques, and interaction tasks --
Dialogue design --
User interface software --
Representing curves and surfaces --
Solid modeling --
Achromatic and colored light --
The quest for visual realism --
Visible-surface determination --
Illumination and shading --
Image manipulation and storage --
Advanced raster graphics architecture --
Advanced geometric and raster algorithms --
Advanced modeling techniques --
Animation --
Appendix: mathematics for computer graphics.
A comprehensive book on computer graphics, with examples in the C programming language. Providing a combination of concepts and practical applications, this book contains algorithms in 2D and 3D graphics for easy implementation, including a close look at the special cases. Over 100 full-color plates and over 700 figures illustrate the techniques.
CSE
Sagar Shahanawaz
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