TY - BOOK AU - Lindley,Craig A. TI - Practical ray tracing in C SN - 0471573019 (acidfree paper : book/disk set) : AV - T385 .L5585 1992 U1 - 006.6 22 PY - 1992/// CY - New York PB - Wiley KW - Computer graphics KW - C (Computer program language) N1 - System requirements for computer disks: IBM-compatible PC with 286 or higher processor, numeric coprocessor recommended; DOS; Borland C/C++ 2.0 or Turbo C 2.0 or later necessary to modify code; ASCII editor such as Borland's Sidekick; VGA or SuperVGA graphics adapter and color monitor (SuperVGA card needs 1 MB RAM to display 1024 by 768 images in 256 colors); VESA-compatible graphics card and v256.exe or other GIF viewing program required to display GIF image files; Includes bibliographical references (p. 477-478) and index; The science of ray tracing -- Background information -- Introduction to ray-tracing theory -- Color quantization and display of image data -- Graphics file formats and functions -- The art of ray tracing and gallery of images -- Basic ray-tracing techniques -- Image model discussions; CSE N2 - The companion disks contain all of the source code developed in the book along with some images from the "Gallery of Images." Instructions for porting the DKBTrace ray-tracer code to different computer environments such as the Amiga, MAC, VAX etc. are included as files on the disks, but are not discussed in the text UR - http://www.loc.gov/catdir/description/wiley0310/92030223.html UR - http://www.loc.gov/catdir/toc/onix05/92030223.html UR - http://www.worldcat.org/title/practical-ray-tracing-in-c/oclc/26400778&referer=brief_results ER -